MAG (Massive Action Game)

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MAG (Massive Action Game)

Postby WGO-Jango » Tue Sep 29, 2009 8:48 pm

Ok since someone (wasn't me) made a Playstation section I have got to make at least one topic so here it is.

MAG (Massive Action Game)

Developer: Zipper Interactive
Publisher: Sony Computer Entertainment
Stages of production:
  • Closed Beta -- Ended September 17th
  • Public Beta -- Started September 17th, ends December 5th 24:00
  • Full release on January 26th 2010
*Free to play--Playstation Exclusive*

Background:
The player will choose one of three PMCs, Valor, Raven, SVER, and join that faction to fight in a shadow war where each PMC fights for contracts and dominance. The number of wins will determine the amount of contracts a PMC will receive; more victories means more business. The war will be raged 24/7-365, even while the player is not actively participating their faction can continue to win or loose.

Factions:
Valor
  • A group founded by ex-Marines
  • Have a traditional modern military look to them
  • Stationed in North America; Alaska
Image

SVER
  • Rag-tag group of ex-Soviet and ex-militia soldiers from former Soviet nations
  • Have a very gang-like appearance
  • Weapons have a second hand look to them
  • Have a rough appearance but can be savage fighters
  • Stationed in southern Russia; Kazakhstan; Black Sea area
Image

Raven
  • High tech, up-to-date PMC
  • Have a futurist soldier look
  • Highly polished with surgical precision in warfare
  • Stationed in Central America; Northern South America
Image

Game Play:
  • Game Modes
    • Domination (256 players)
      • Attackers must over take the enemy base and inflict enough damage to the base to render it useless
      • Defenders must hold their positions and hold back the attackers until either time or the attackers reinforcements run out
    • Acquisition (128 players)
      • A prototype vehicle must be secured and escorted to the drop off
      • Defenders must prevent the enemy from taking the vehicle by either defending it or destroying it in the event of its capture before it can be air lifted
    • Sabotage (64 players)
      • Defenders must prevent the enemy from setting charges at key points in their base
      • Attackers must destroy key positions in the enemy compound and render it useless to the defenders
    • Suppression (64 players)
      • Infantry battle
      • Does NOT contribute to the shadow war
  • Squads
    • Each squad consists of 8 members
    • Each squad has a coms channel for communication among members and the squad leader
    • Each squad has a squad leader that gives commands and provides support
  • Leadership
    • Each leader has leadership bonuses that affect near by friendly soldiers i.e longer bleed out time, speed boost, accuracy boost
    • Players have the option to be a leader once they have reached a veteran rank
    • Squad Leader
      • Gives commands to his/her individual squad
      • Provides support through air strikes and mortar bombardments
      • Uses command channel to talk with other squad leaders and Platoon leaders
      • Can also communicate with individual squad on separate coms channel
    • Platoon Leader
      • Commands 4 squads
      • Sets way points for troop assembly or main objective
      • Can provide support through launching UAVs or deploying poison gas bombardments
      • Uses company channel to communicate with other Platoon leaders
      • Also uses command channel to communicate with squad leaders
    • Company Commander/ Office in Charge (OIC)
      • Commands 4 platoons
      • Can recharge leadership abilities
      • Can set main objective
      • Uses company channel to communicate with Platoon leaders
  • Character Creation
    • Free-form kit creation
    • Guns, accessories, and abilities can be unlocked by earning points
    • Each kit can be created through non-linear means
    • Player can also select armor choices and some clothing accessories to further customize the look of their soldier
    • Weapons are specific to the individual PMC that the player has joined
Last edited by WGO-Jango on Thu Dec 03, 2009 7:03 pm, edited 2 times in total.
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Re: MAG (Massive Action Game)

Postby [m'kay] » Wed Sep 30, 2009 10:28 pm

(Used to be telling Jango he had a typo but now since it's fixed this post is rather useless. However, i'm not going to delete it. That's just how I roll.)
Last edited by [m'kay] on Sat Oct 03, 2009 8:37 pm, edited 1 time in total.
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Re: MAG (Massive Action Game)

Postby haasd0gg » Thu Oct 01, 2009 1:32 am

whered ya get the beta?
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Re: MAG (Massive Action Game)

Postby WGO-Jango » Thu Oct 01, 2009 4:15 pm

@Narg: Thanks, typo, its fixed.
@Haas: I used Sony's RLS program to get a few beta codes. Basically I lied about being a retail employee and took the quizes to win a few codes. I'm saying this now because there are no more beta codes available through the RLS program. However, if you still want to try out the beta just go to Game Stop, tell them you would like to pre-order MAG, and slap down $5. The Game Stop exclusive beta starts 10/12. I'll be calling the Game Stop near where I live next week and ask them if they've received the beta cards yet.
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Re: MAG (Massive Action Game)

Postby haasd0gg » Thu Oct 01, 2009 5:17 pm

Thanks for sharing while it was available... :roll:
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Re: MAG (Massive Action Game)

Postby WGO-Jango » Fri Oct 02, 2009 2:25 pm

Sorry man, you can still grab the Game Stop beta if you want just reserve it for $5 like I did. They should have the beta cards next week.

As far as the game goes though, its pretty wicked. And without revealing any huge details about the game all I can say is the game play is smooth and clean even with 256 people in one server. Surprisingly, even with that many people in there you don't feel overwhelmed by the enemy mostly because the maps are nice and big and squads are spaced out well. In my book this game will be a definite win for Sony, so Haas reserve your copy man and check out the "public" beta.
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Re: MAG (Massive Action Game)

Postby haasd0gg » Mon Nov 02, 2009 2:19 pm

Image

This game is friggin sick
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Re: MAG (Massive Action Game)

Postby WGO-Jango » Thu Nov 12, 2009 6:46 pm

I haven't touched it in a while mostly because the servers were only up for about 7 hours a day but November 9th the servers went up 24/7 and will be up until November 20th. So if you still wanna try this Haas run down to Game Stop/EB Games and slap 5 bucks on the counter and they'll give you a beta card.
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Re: MAG (Massive Action Game)

Postby haasd0gg » Thu Nov 12, 2009 7:35 pm

Already been playing since the gamestop beta opened- thx though
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Re: MAG (Massive Action Game)

Postby WGO-Jango » Thu Dec 03, 2009 5:51 pm

Bit of an update for MAG. Amazon.com is including a pre-order bonus, it is finally listed on the site. So when you pre-order through Amazon.com you will receive an exclusive SVER soldier and a SVER Playstation Home space.

Also took some time and streamlined my description of MAG into bite sized-bulleted segments.
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