CommanderOtto wrote:it would probably be similar to huttball. You run "freely" but the map is small. However, the arcade feeling will still remain since the view of the ship is small and the whole thing is based on the existing space combat.
(SWGO)Kren wrote:CommanderOtto wrote:it would probably be similar to huttball. You run "freely" but the map is small. However, the arcade feeling will still remain since the view of the ship is small and the whole thing is based on the existing space combat.
Not from what I have heard especially if you are in a PVP free fight space area as ships and the larger they are have a wider turning circle that say a single character. I cannot see how a rail system would work if you have to turn and engage, veer back and forth to engage others. Let's see what happens but don't expect your vision of SWG in SWTOR.
Kren
[m'kay] wrote:If you can actually get a decent amount of experience from doing Space PvP, this might actually get me to come back to the game.
(SWGO)Kren wrote:Looks like the space combat is part of a digital expansion pack out in November:
http://www.swtor.com/galactic-starfighter
Well if looks like you can customise your starfighter...that'll please some people.
Kren
CommanderOtto wrote:(SWGO)Kren wrote:Looks like the space combat is part of a digital expansion pack out in November:
http://www.swtor.com/galactic-starfighter
Well if looks like you can customise your starfighter...that'll please some people.
Kren
yeah I knew about it, but with the ship view being so small, I wonder if it would even make a difference.
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