Battle of Jakku

Battle of Jakku

Postby Jedi Power » Mon Nov 30, 2015 3:08 pm

I am looking forward to downloading and playing the Battle of Jakku tomorrow. (If I can figure out how to download it.) Did anyone else pre-order the game and plan to play these maps a week early?
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Re: Battle of Jakku

Postby Corpse » Mon Nov 30, 2015 3:43 pm

Nope, I'll be waiting the extra week. Let us know how it is!
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Re: Battle of Jakku

Postby WD-40 » Tue Dec 01, 2015 12:09 am

Couldn't see spending the extra $$$.
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Re: Battle of Jakku

Postby (SWGO)SirPepsi » Wed Dec 02, 2015 6:09 am

Yeah, make sure to give us an update! :mrgreen:
Love and Pepsi are the two most important things in life.

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Re: Battle of Jakku

Postby Jedi Power » Thu Dec 03, 2015 7:36 pm

So, I have only played the Graveyard of Giants that has the new Turning Point mode. I expected Jakku to have debris, but I think it is too much. Everything is a sand dune or object. Locking on seems harder than in other maps. If you do get a lock, it just hits a piece of junk and not the target. There is a Rebel Blockade Runner down in the middle of the map. Those that are like level 50 (yes, I have see the Dark Troopers on this map) rocket up to the top where they are pretty much invincible. Rebels can't push forward because you can't take out the snipers. I like the idea of this mode, but it feels a bit cramped and doesn't play like an Epic story event like I hoped it would.

Here is the trailer:
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Re: Battle of Jakku

Postby WD-40 » Thu Dec 03, 2015 10:54 pm

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Re: Battle of Jakku

Postby Buck_Furious » Fri Dec 04, 2015 8:15 pm

Jedi Power wrote:So, I have only played the Graveyard of Giants that has the new Turning Point mode. I expected Jakku to have debris, but I think it is too much. Everything is a sand dune or object. Locking on seems harder than in other maps. If you do get a lock, it just hits a piece of junk and not the target. There is a Rebel Blockade Runner down in the middle of the map. Those that are like level 50 (yes, I have see the Dark Troopers on this map) rocket up to the top where they are pretty much invincible. Rebels can't push forward because you can't take out the snipers. I like the idea of this mode, but it feels a bit cramped and doesn't play like an Epic story event like I hoped it would.


Got to finally play this one last night and it's just like you said. I did have fun with it as it was a slow push forward for the rebel side. It did help that the rebels were spread out in a long line amongst the debris. Only had time for two rounds so I'll need more time to get a feel for it.
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Re: Battle of Jakku

Postby WD-40 » Fri Dec 04, 2015 10:35 pm

I'm curious...is there spaceship debris falling all around like they said in the write up, and if so, is it able to slam into players unawares and crush them?
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Re: Battle of Jakku

Postby Buck_Furious » Fri Dec 04, 2015 11:12 pm

In the beginning of the match that [poo] is coming down hard but I haven't been hit by any of it so not sure about damage. Although that would be pretty cool if it did.
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Re: Battle of Jakku

Postby Jedi Power » Sat Dec 05, 2015 2:17 am

Nothing falls in game. When the Rebels take over a point, Star Destroyers drop an Orbital Strike all around the point taken to kill the Rebels who took it. It happens for each point taken.
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