your 5 favorite non-hero assault units
Posted: Fri Aug 02, 2013 10:05 am
So a few months ago there was a topic about who is the most popular hero/villain on swbf2. The results were obvious. On the villains side it became Maul because he's easy to controll and is very powerfull. On the heros side it bacame Chewbacca because most swgo people around here likes to troll. But in the end I think the favorite hero will be aayla for she is overpowered. And since there are a lot of noobs, there will be a lot of aaylas.
So I decided to make a topic about the most favorite non-hero assault units from swgo members. Share here you 5 favorite units with 1 the most favorite, 2 the second most favorite, 3 ...
This is the list: Soldier (Normal soldier: Clone trooper or Super Battle Droid), Vanguard, Marksman, Engineer, Bothan Spy, Wookie Warrior, Imperial Officer, Dark Trooper, Clone Commander, Jet Trooper, Magnaguard, Droideka, Pilot, Marine, Jawa, Tusken Raider/Hunter, Wookie, Wampa, Gungan, Geonosians, Ewok.
If you choose for example vanguard, tell me who you like the most of which side (cis, republic, empire or rebels), you think the best-looking unit there is. And if you have any comment about a class, post them as well.
I'll start.
1. Dark Trooper I love dark troopers! They have a repulsor pack, a powfull arc blaster, a pistol which bullets comes out as fast as you tap and 4 thermal denators. Dark troopers are best at maps like Kamino, Mos Eisley,... When I use a darkie and confront a rebel they mostly have no chance because once I caught them, they are already dead. So you all know the arc blaster does 2/3 of smuggler/soldier's health, 1/1 of a marksmans and bothan health 1/2 of a vanguard and 1/3 of a wookie. Besides this huge damage it also has a short moment of stunning the enemy. What I Always do is target a t-bolt on the enemy and then when they are stunned I quickly swap to my pistol, tap as much as possible and ... They are dead before they even could move. besides this the darkie class has a few abilities no other unit has. Darkies have low health, the same speed as a soldier/ engineer but have a great repulsor pack which makes them manoeverable, easy to move. So one of the abilities darkies have is that they can infiltrate in enemy lines and cause havoc. Once on kamino I was empire and we were losing because the rebels had all nice attacking strategy and covered each others back. So I caused havoc and fear through infiltrating so the enemy became desperate because they didn't knew where I came from and started paying attention more on me than on attacking. A few minutes later I saw Victory on my screen.
2. Magna Guard I love magnas as well. Most of the time I'm a strategic, suicidal, rusher. Just perfect for magnas because they are rushers and have powerfull weaopons. They have a radiation launcher for close combat, they have the bulldog weapon which is usefull in many cases, they have a recon droid and a neuro poison to stall out enemies health or when you're at the point of dying, you cripple the enemy with poison.
3. Jet Trooper Jet troopers very powerfull units. They have a jet pack, sort of rocket launcher, again a very fast pistol and 4 themal detonators. Altough they have a jet pack which I think is one of the coolest things about swbf2, jet troopers are very slow (like a vanguard) and have low health (like a marksman). I also think the rocket launcher isn't suited well on a jet trooper class. Because they are slow, they will be slow as well when using their jet pack. This will make them less use of their agility in the air. Another misfit about the jetpack is that it runs out of fuel very fast. I think the best jet pack user in the game is jango for he has good speed (= good agility) and a good decent gun. Despite all these flaws I still like the jet trooper for you can use them a lot in many cases other units can't.
4. Engineer (imperial engineer) Hey, what is cooler than flying exploding boxes? Meh, engineers are overpowered. All maps have things you can cover between. Their shotgun is overpowered, their boxes are deadly even for a jedi and their heatlh/ammo dispenser makes them heal when feeling threatened.
5. Jawa I think Jawas are very cute and awesome. A pitty you can only use them on hunt-mos eisley. Because jawas are very slow and have low health it is best to camp somwhere where you can use buildings as cover. They have an arc blaster again which will 2-hit k.o. tuskens. Also, when you have fired one bolt of the arc blaster roll and try to dudge those enemies bullets. I Always loved jawas :)
So I decided to make a topic about the most favorite non-hero assault units from swgo members. Share here you 5 favorite units with 1 the most favorite, 2 the second most favorite, 3 ...
This is the list: Soldier (Normal soldier: Clone trooper or Super Battle Droid), Vanguard, Marksman, Engineer, Bothan Spy, Wookie Warrior, Imperial Officer, Dark Trooper, Clone Commander, Jet Trooper, Magnaguard, Droideka, Pilot, Marine, Jawa, Tusken Raider/Hunter, Wookie, Wampa, Gungan, Geonosians, Ewok.
If you choose for example vanguard, tell me who you like the most of which side (cis, republic, empire or rebels), you think the best-looking unit there is. And if you have any comment about a class, post them as well.
I'll start.
1. Dark Trooper I love dark troopers! They have a repulsor pack, a powfull arc blaster, a pistol which bullets comes out as fast as you tap and 4 thermal denators. Dark troopers are best at maps like Kamino, Mos Eisley,... When I use a darkie and confront a rebel they mostly have no chance because once I caught them, they are already dead. So you all know the arc blaster does 2/3 of smuggler/soldier's health, 1/1 of a marksmans and bothan health 1/2 of a vanguard and 1/3 of a wookie. Besides this huge damage it also has a short moment of stunning the enemy. What I Always do is target a t-bolt on the enemy and then when they are stunned I quickly swap to my pistol, tap as much as possible and ... They are dead before they even could move. besides this the darkie class has a few abilities no other unit has. Darkies have low health, the same speed as a soldier/ engineer but have a great repulsor pack which makes them manoeverable, easy to move. So one of the abilities darkies have is that they can infiltrate in enemy lines and cause havoc. Once on kamino I was empire and we were losing because the rebels had all nice attacking strategy and covered each others back. So I caused havoc and fear through infiltrating so the enemy became desperate because they didn't knew where I came from and started paying attention more on me than on attacking. A few minutes later I saw Victory on my screen.
2. Magna Guard I love magnas as well. Most of the time I'm a strategic, suicidal, rusher. Just perfect for magnas because they are rushers and have powerfull weaopons. They have a radiation launcher for close combat, they have the bulldog weapon which is usefull in many cases, they have a recon droid and a neuro poison to stall out enemies health or when you're at the point of dying, you cripple the enemy with poison.
3. Jet Trooper Jet troopers very powerfull units. They have a jet pack, sort of rocket launcher, again a very fast pistol and 4 themal detonators. Altough they have a jet pack which I think is one of the coolest things about swbf2, jet troopers are very slow (like a vanguard) and have low health (like a marksman). I also think the rocket launcher isn't suited well on a jet trooper class. Because they are slow, they will be slow as well when using their jet pack. This will make them less use of their agility in the air. Another misfit about the jetpack is that it runs out of fuel very fast. I think the best jet pack user in the game is jango for he has good speed (= good agility) and a good decent gun. Despite all these flaws I still like the jet trooper for you can use them a lot in many cases other units can't.
4. Engineer (imperial engineer) Hey, what is cooler than flying exploding boxes? Meh, engineers are overpowered. All maps have things you can cover between. Their shotgun is overpowered, their boxes are deadly even for a jedi and their heatlh/ammo dispenser makes them heal when feeling threatened.
5. Jawa I think Jawas are very cute and awesome. A pitty you can only use them on hunt-mos eisley. Because jawas are very slow and have low health it is best to camp somwhere where you can use buildings as cover. They have an arc blaster again which will 2-hit k.o. tuskens. Also, when you have fired one bolt of the arc blaster roll and try to dudge those enemies bullets. I Always loved jawas :)