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(SWGO)Hero Assault idea
Posted:
Tue Aug 13, 2013 3:09 pm
by (SWGO)Max
So I was just thinking about this a few minutes ago. (Me thinking is a bad idea I know.) But what about shortening the score limit on the Hero Assault server? Like instead of 180 or 200 I don't remember off the top of my head which it is, but say we swap it down to like 150 or 125. If there is no admin on, which is very common in the mornings, if there is a spawn bug say, you don't have to sit around waiting for forever for the map to end. with shorter rounds it would also enable it to be swapping teams around more. you would get to play each side more times. For the people who get super annoyed at pullers, chokers, spawn killers, rounds would be shorter meaning there is a chance that next round it will be different. i just think it might make it more interesting and maybe keep peeps playing longer if they don't have to sit on one team for a while. I do believe the average match lasts about 30-45 minutes. Just a thought.
Re: (SWGO)Hero Assault idea
Posted:
Tue Aug 13, 2013 10:14 pm
by CommanderOtto
I also think this is a good idea.
Re: (SWGO)Hero Assault idea
Posted:
Tue Aug 13, 2013 10:23 pm
by haasd0gg
Here's another idea that I'm just gonna throw out there... Creativity in thread titles. Max, you have like 15 threads titled (SWGO) Hero Assault or something very close to it.
You can do better.
I believe in you.
Re: (SWGO)Hero Assault idea
Posted:
Tue Aug 13, 2013 11:26 pm
by -)G(-Mawk
Well the only problem is that during opposite times, when there are 20+ people in the server, the matches are over very quickly.
Re: (SWGO)Hero Assault idea
Posted:
Wed Aug 14, 2013 2:01 am
by Joker
Maybe I can play as a hero for once.
Re: (SWGO)Hero Assault idea
Posted:
Wed Aug 14, 2013 3:05 am
by JAF
Maybe instead of changing the score, add a time limit such as 15-20 minutes, so it only affects the game if there are less people on.
Re: (SWGO)Hero Assault idea
Posted:
Wed Aug 14, 2013 4:24 am
by (SWGO)DesertEagle
JAF wrote:Maybe instead of changing the score, add a time limit such as 15-20 minutes, so it only affects the game if there are less people on.
Is that possible?
Re: (SWGO)Hero Assault idea
Posted:
Wed Aug 14, 2013 1:24 pm
by [NH]Veritas
Yeah, I never do it on my 4 man server though
Re: (SWGO)Hero Assault idea
Posted:
Wed Aug 14, 2013 2:21 pm
by (SWGO)Max
haasd0gg wrote:Here's another idea that I'm just gonna throw out there... Creativity in thread titles. Max, you have like 15 threads titled (SWGO) Hero Assault or something very close to it.
You can do better.
I believe in you.
Yea, that is true Mawk, that's why I'm saying don't make like a drastic change. I do kinda like the idea of putting a timer on it.
Re: (SWGO)Hero Assault idea
Posted:
Wed Aug 14, 2013 5:12 pm
by MATTHEW'S_DAD
Joker wrote:Maybe I can play as a hero for once.
You should start your own server so you can play with yourself.