CommanderOtto wrote:hey imaim!
I was looking at the RM but I don't see imaim anywhere. This is really odd.
If what you are saying is true, this might prove my hypothesis that people who evade bans are stealing hashkeys from other players. Maybe some a-hole like Wise2Lies was banned on the three servers with your keyhash? Because seriously, how can some people be banned and come back 10 seconds later? Another good example is that kid "Bricksquad"... he would literally just come back seconds after my permanet bans. Maybe these people are using a program to steal game keys and they used yours? Other than that, I seriously doubt anyone here has banned you from all servers.
Are you able to access other servers not swgo related? If you can, then it could be what I am thinking... if you can't access any server, then it could be that a game file was messed up in some way. Then it might be best to reinstall and see what happens.
That's something I've suspected, but never talked about because I didn't want to give people ideas.
Basically, if you set up a server and get someone to come on, you get their keyhash.
If you can somehow modify the packet that sends out the hash to send the stolen hash or modify the memory that stores it, you can impersonate them. I've fiddled with the memory hack idea but never got it to work, the hash seems to be generated on the fly and immediately sent.
I've also experimented with the idea of generating all the possible keys and hashing them to find the correct one. However, I never attempted to code it because a little math will show that the number of keys you have to generate is so large that it's not feasible on consumer hardware. I did find out that the keyhash is a simple MD5 hash of the serial code, nothing special.
You could confirm by double checking the keyhash and the IP. Just make a server, join it, and note down your keyhash.