by Flyswamper » Tue Apr 26, 2011 7:12 pm
You guys that are looking at Battlefield 3.....
The reading that I've done (from interviews of the DICE developers) suggests that they will likely have to seriously "turn down" the graphics and certain other aspects of the game engine to get it to run on the consoles. I'm sure they will have to turn things down just to appeal to a wider PC audience (i.e. not require everyone to upgrade to the latest/greatest most powerful PC).
But... my point is.... supposedly there is going to be a marked difference in the PC game engine from the console engine. If you are like me, you'd have fun playing it on whatever platform you have, so it's kinda a moot point.
If I wasn't so lazy and wasn't so overwhelmed with real life work stuff today (having to respond to a CEO request ASAP ) I'd find those articles where I read that stuff.... But alas.... you'll just have to take my word for it or go find the articles yourself.
Oh... and to ltc.dan....
At one level, all shooters are essentially the same. You run around shooting the enemy. For me, though, the thing that has set previous Battlefield titles (Battlefield 2, Battlefield 2142, and a bit of Bad company 2) apart are the built-in team-play aspects. The squad structure, the built-in VOIP and chat system for all/team/squad level communications. The destructible environment they use in the Frostbite engine adds a whole new dimension to tactics and gameplay also. Those are things that you do not find in other shooters I think (even the COD franchise). And for me... the teamwork added aspects are what keeps me coming back to it rather than coming back to SWBFII or even newer titles like Medal of Honor (where the graphics are nice but the teamwork is non-existent)...
If you find yourself in a fair fight, your tactics stink!