jba tk on

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Re: jba tk on

Postby drummerhead7 » Sat Mar 05, 2011 1:44 am

idk what that picture is but i think that TK should be off because You dont have to worry about killing teammates and you can focus on killing the enemy. EVERYBODY WINS!!!!!!!!! (excapet the enemy i guess. Lol
Protect the ewoks! Drive your speeders on half throttle!
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Re: jba tk on

Postby samonuh » Sat Mar 05, 2011 4:51 am

WGASA
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Re: jba tk on

Postby (SWGO)Minas_Thirith » Sat Mar 05, 2011 9:08 am

deadmeow wrote:Eintech has FF on??? How silly those Europeans are. :clap:


Silly? or expirienced? :twisted:

I can assure you will see some diffrences.
On enten in kamino you wont find snipers on sniper spots as you will drop dead and never see where it came from.

Mine rushing,det rushing rocket dumping Even Zooming whith a sniper rifle....these are all things you wont see there.

the european players well? you can compare them whith "drowning in flames" whith the diffrence that 50% of their players play like drowning.
not to mencion the top 10 players there.....

I still get PWNED there although my ping is 200 there.
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Re: jba tk on

Postby dark^tec » Sat May 07, 2011 8:36 am

Corpse wrote:No.

why would it be bad with tk on
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Re: jba tk on

Postby Corpse » Sat May 07, 2011 8:57 pm

Read.
"Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too?"
-Douglas Adams.
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Re: jba tk on

Postby Admiral_Aeka » Sat May 07, 2011 11:03 pm

yay necro :clap:
Kryomancer: 53-7, Bait-Stelio-12 Stelio: 33-22, Bait-Kryo, 6
Next round:
Kryomancer: the fact remains, I pwn you :)
Stelio-Kontos: lets duel moron
==After 1 hour of duels, Kryomancer wins 42-8===
Stelio-Kontos: ok u are better
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Re: jba tk on

Postby (Rogue).ltc.dan » Sun May 08, 2011 12:29 am

Corpse wrote:Image

You just love that pic huh?
[url]http://steamcommunity.com/id/rogueltc/[/url]
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Re: jba tk on

Postby fightingclam » Mon May 09, 2011 10:33 pm

I think that turning the TK on would solve 1 or 2 issues, and it would create 1 or 2 more. I've seen when someone charges through the enemy defenses(especially on maps like Jabba's Palace, Tantive IV, and even Mustafar in some cases), and they step on a random mine, and it blows them up but spares up to 10 guys on the team who's mine it was. If you were to turn the TK on, then if they were to do that(accident, or not) then it would be devastating to the person who's mine it was' score, and even change the possible outcome in a close game. I think that we should leave the TK off to avoid situations like that.
On the other hand, it would solve the complaints about noobing with detpacks, mines, etc., but I think the issues having the TK on are bigger than with it off
So I think we should keep TK off, because that seems like the best solution.

:star-wars-smiley-026:
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Re: jba tk on

Postby haasd0gg » Mon May 09, 2011 10:56 pm

JBA will never have TK on. Stop posting.
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Re: jba tk on

Postby toad » Tue May 10, 2011 5:56 am

haasd0gg wrote:JBA will never have TK on. Stop posting.


I just posted... :whistling:
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