{OSJ} Old School Jedi

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Re: {OSJ} Old School Jedi

Postby [m'kay] » Tue May 24, 2011 8:46 pm

Corpse wrote:I'd happily do a 2v2 with you guys sometime this Summer if I can find someone that can bare to be on my team.



I should grab this game again, and then we could be Team Troll.
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Re: {OSJ} Old School Jedi

Postby Corpse » Tue May 24, 2011 9:01 pm

:lol: That would be hilarious. But didn't you quit the game because you hated it? :whistling:
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Re: {OSJ} Old School Jedi

Postby {JOG}Neji » Wed May 25, 2011 1:32 am

IJO sha-quan-jone wrote:I might be interested in a scrim, that would be fun Im a pretty solid player


I saw you today. You're a pretty well-rounded player. I'd like to get to play with you a bit more.

Also I'm open to any 1v1 requests.

Xfire: Lorchlis
Retired SWBF2 (PS2) Official 1on1 matches with a record of 300-1

Once a failure, always a failure.

Do you understand now? You have no way of beating me.

Your destiny is to lose!

All this time I've been called a genius, so I cannot lose.

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Re: {OSJ} Old School Jedi

Postby (SWGO)=JAWS=Floob{havoc} » Wed May 25, 2011 11:32 am

Neji, I'd be happy to 1vs1 you any time, be it conquest or heroes. I haven't seen you on much, so I assume you either a. still play ps2 more often, b. practice in singleplayer, or c. play in the TX server. Anyhow, I'm on very frequently, so I'll add you to my Xfire list.

-Floob
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Re: {OSJ} Old School Jedi

Postby {JOG}Neji » Wed May 25, 2011 3:39 pm

Actually I've been in the DC server a lot. As for 1on1's, this is the ruleset we used on PS2.

Mos Eisley
-Single pull allowed (not double)
-Infinite choke allowed (don't sit there and choke all of somebody's health away...)
-Choke lightning allowed (to walk to your enemy faster, not to kill)
-High camping not allowed
-No excessive camping
-No repairing medical droids
-No Glitching
-No Killing yourself
-No shooters
-don't perfect block in corners

First to 10 kills on each side.
If I beat you 10-2 on heroes, when I get villains I would need 3 kills to beat your possible score of 12. That's where I clinch the win. If you happen to get 12 before I get 12, you win. If it ends up 12-12, we do overtime. First to 3 kills each side. Best combined score wins.

Villains start on octagon (rught next to cantina)
Heroes start on building next to command post behind cantina

Both players throw their saber at the beginning of the match to start it. You only need to do this at the beginning, and when you switch teams. So twice.

Do you like those rules, or do you want to come up with your own? Lol.
Retired SWBF2 (PS2) Official 1on1 matches with a record of 300-1

Once a failure, always a failure.

Do you understand now? You have no way of beating me.

Your destiny is to lose!

All this time I've been called a genius, so I cannot lose.

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Re: {OSJ} Old School Jedi

Postby (SWGO)Kren » Wed May 25, 2011 4:11 pm

{JOG}Neji wrote:Actually I've been in the DC server a lot. As for 1on1's, this is the ruleset we used on PS2.

Mos Eisley
-Single pull allowed (not double)
-Infinite choke allowed (don't sit there and choke all of somebody's health away...)
-Choke lightning allowed (to walk to your enemy faster, not to kill)
-High camping not allowed
-No excessive camping
-No repairing medical droids
-No Glitching
-No Killing yourself
-No shooters
-don't perfect block in corners

First to 10 kills on each side.
If I beat you 10-2 on heroes, when I get villains I would need 3 kills to beat your possible score of 12. That's where I clinch the win. If you happen to get 12 before I get 12, you win. If it ends up 12-12, we do overtime. First to 3 kills each side. Best combined score wins.

Villains start on octagon (rught next to cantina)
Heroes start on building next to command post behind cantina

Both players throw their saber at the beginning of the match to start it. You only need to do this at the beginning, and when you switch teams. So twice.

Do you like those rules, or do you want to come up with your own? Lol.


Just for information the duels are not protected on the SWGO servers so getting other players to comply might be a little difficult if the server is full.

In addition to this the following is not allowed as per the server rules;

-Infinite choke allowed (don't sit there and choke all of somebody's health away...)
-Choke lightning allowed (to walk to your enemy faster, not to kill)

If you have your own server set-up then fine but there are a few things to understand with the SWGO servers if you intend attempting a duel there. I hope this helps.

Regards,

Kren
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Re: {OSJ} Old School Jedi

Postby {JOG}Neji » Wed May 25, 2011 4:45 pm

Dueling in open servers is stupid. Definitely always a locked room.

I have my own server that I can set up. As for Infinite choking, it isn't used to choke all of somebody's health away, only to run to your kill faster.
Retired SWBF2 (PS2) Official 1on1 matches with a record of 300-1

Once a failure, always a failure.

Do you understand now? You have no way of beating me.

Your destiny is to lose!

All this time I've been called a genius, so I cannot lose.

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Re: {OSJ} Old School Jedi

Postby Corpse » Wed May 25, 2011 5:01 pm

Even for that purpose, inf choke isn't allowed on SWGO's servers.

Also, I don't get the 12 kills thing. If the first round is first to 10, then why not just do that for the second round too? The winner is the player with the most kills at the end of both rounds?
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Re: {OSJ} Old School Jedi

Postby Darth Crater » Wed May 25, 2011 5:44 pm

I would be happy to play a 1v1 with you sometime as well. I'd prefer GWL competition rules:
-full map, first to 20 kills wins
-no infinite anything (inf choke, inf block, choke lightning mainly) or glitching
-pull is not restricted, but players are not limited to one team.
-force or no-force (and if the latter, block or no-block) chosen before the match. Gunners are allowed in force, but nobody uses them.
-can't remember the rule on self-killing, but nobody serious will do it.
-no restrictions on where you can camp or block. I find camping to be a waste of time, though.
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Re: {OSJ} Old School Jedi

Postby {JOG}Neji » Wed May 25, 2011 5:50 pm

That's why the duels won't be in SWGO servers... Lol.

I was giving an example. It IS first to 10 kills on both sides. But say I beat you 10-2 on the first side. I need 3 kills to beat your possible score of 12 (since your only allowed 10 kills per team). Get it now?

I'm done for a 1on1 right now if anybody wants.
Retired SWBF2 (PS2) Official 1on1 matches with a record of 300-1

Once a failure, always a failure.

Do you understand now? You have no way of beating me.

Your destiny is to lose!

All this time I've been called a genius, so I cannot lose.

Image
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