HA advice

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HA advice

Postby (SWGO)Terminator » Sun Aug 28, 2011 6:01 pm

Does anyone have any HA advice e.g. How to avoid choke or How to kill pullers?


I am after this advice to become a better player,

Cheers Term
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Re: HA advice

Postby ATCStewart » Sun Aug 28, 2011 6:02 pm

Roll, block.
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Re: HA advice

Postby Corpse » Sun Aug 28, 2011 6:20 pm

SK.
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Re: HA advice

Postby (SWGO)Minas_Thirith » Sun Aug 28, 2011 6:22 pm

Corpse wrote:SK.


:twisted:
that's what happens if you pull/choke me, especially combined with camping "the spot"
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Re: HA advice

Postby (SWGO)RC-1140_Fixer » Sun Aug 28, 2011 6:59 pm

Yeah I really hate pullers too. I recently tried being Bobafett (or Jango) and just stayed out of their pulling range and shot them. Also try to get on a tall building with a rounded roof (the large ones) and put a detpack up there. So you can shoot them and if they try to pull just move to the other side of the roof and their view of you will be blocked. If they try to jump up detpack them or torch them and fly away.
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Re: HA advice

Postby Darth Crater » Sun Aug 28, 2011 7:09 pm

Choke: If you're in range, and they have a clear line of sight to you, you're dead. Do one of the following things to get out of their range: jump, sprint (NOT sprint attack), or get behind terrain. Get above them if at all possible, or wait until they're vulnerable (such as landing after a jump), or pop out from cover just long enough to throw some force at them.

Pull: if they can see you, you should be blocking or behind terrain. Get close using buildings for cover and to recharge energy; don't jump. Try to get either into push/choke range or melee range, depending on your character - at those distances, choke is stronger than pull, and push is evenly matched. Most pullers aren't experienced in no-force tricks, so you can crush them at melee range; stay away from the ones who are, though.
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Re: HA advice

Postby (SWGO)Minas_Thirith » Sun Aug 28, 2011 8:08 pm

If i see a choker and there is a posiblity ill do a building wall run push....
It consist of either running on, or running with(something like price of persia) a wall or building, when i get on top or get a certain altitude i simply turn and push...
Generally if your not dealing with a vetran few will be able to anticipate that move and you will be able knock em down.

As for pullers, most pullers are...well noobs not as in the insulting way but really newbies....the pattren is generally...2 pull attemps and then a mash..
So simply block their pull, and then if they mash push em, or if they are too close, simply CB them, and at the end of their combo do what you do best :gunsmilie:
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Re: HA advice

Postby Matt-Chicago » Sun Aug 28, 2011 8:40 pm

This guide is a great place for info http://globalwf.com/site/resources.php?c=22#h367
I believe that's only part of Mawk's excellent guide, anybody have the address for Mawk's guide?
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Re: HA advice

Postby ATCStewart » Sun Aug 28, 2011 8:42 pm

Give a man a fish, and you feed him for a day. Teach a man to feed a fish, and round and round we go
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Re: HA advice

Postby (SWGO)Terminator » Mon Aug 29, 2011 7:20 pm

Thank-you all for the help, I apreciate it,

Cheers Term
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