11_Panama_ wrote:We're in a drought here. :(
Fixed. You can Thank me later
11_Panama_ wrote:We're in a drought here. :(
Wolvi wrote:KK, on topic: Reading this thread, I'm really unsure if you guys actually know the glitch. The glitch isn't simply rolling or jumping.. There's much more too it. Providing that you have a roof close to your head. You must shock, jump + jet, shock, release, land + shock, jump + jet, shock, release, land + shock - this grants you a full clip of fire. 95% of this thread CAN'T do this, much let use it in combat situations. @WD-40 Don't claim that it's easy, because without hours and hours of practice, you'll never use it to best your friends much less anyone who's actually good at the game.
Banning this glitch as you know it would be hilariously retarded. And I say that respectfully. Banning, jumping and rolling with a Darkie? LOL! The glitch is much more in depth. While doing what I said above, you have to compensate for different classes, the amount of enemies, and turning. Turning while darkie glitching is what kills most bad darkies.
I support Sinty in the fact that when ever I am on JBA, I rarely see anyone Darkie glitch. When I say that, I mean really darkie glitch, not this stupid "omg, you jumped and rolled to shoot half a second faster" stuff that you guys seem to think is game defining.
Now read carefully. The reason why this glitch is fair can be picked from a very large arsenal of reasons. First off because it is a balance to Wookies. Wookies have two primary level weapons - both of which 1 shot a dark trooper. Wookies have a very large amount of health meaning it takes 3 shocks to kill them. Many many players will get the first 2 shocks off, but the third is the issue. Especially if there are more enemies or multiple wookies in the area. Before reloading a darkie is only able to kill 2-3 enemies before reload. While wookie, can kill more then 10, but requires to reload both guns (typically). Keep in mind that the darkie glitch is only effective when you have a roof or invisible ceiling to your advantage. Otherwise you can only shoot 2 shocks in rapid succession. The only fair way to judge if it's fair is to compare it to wookie. Both being final level specials from the same era. Wookie has large health, dual primarys. While darkie has extremely low health and a spammable shock that many times depends on situational use. I really hope you all don't think you can just walk into a room and be garenteed a kill with no challenge. This is almost never the case unless your very-very experienced and are aware of who your fighting and there play style.
Must I make SR make an instructional video on how to Darkie glitch properly? Variations of the 2 shock, the 3 shock, 4 and 5 shock. Anyway point being, think of it from my point of view and compare - If you stop and forget its a glitch for one second. Is it fair? Thats what this debate should be about. The probability of people successfully using it. How effective it is. The counters. And where it stands in comparison to other classes.
My verdict obviously, is yes - it is fair. Fun fact: it is necessary in a one vs. one - darkie vs. wookie.
11_Panama_ wrote:I hear that the glitch "evens out the playing field against Wookies", yet the glitch are used on all enemies classes. Is the glitch necessary on the rifleman? The rocketeer? Now remember your argument...."needed against Wookies" What I'm also reading is "only the best players know how to do it", they are so good that they need to glitch?
11_Panama_ wrote: What I'm also reading is "only the best players know how to do it", they are so good that they need to glitch?
11_Panama_ wrote:OK, I didn't want to get in this because most of the guys for the glitch are what I consider friends. But, some of the things you guys are saying don't make sense. I hear that the glitch "evens out the playing field against Wookies", yet the glitch are used on all enemies classes. Is the glitch necessary on the rifleman? The rocketeer? .
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