Darth Crater wrote:The null is basically this. Apply enough force to knock down your opponent before he hits you. It's easier to do with backslash, but with the right timing you can take someone out with a regular attack. I'll let someone who's studied the mechanics better explain how. Just know that you do not want to dash attack someone who can actually do this unless you've taken proper precautions.
KOko wrote:There were a number of very good tutorial videos made by Zbad but seems he pulled em off Youtube now. Pity, one could see what indeed null means. And no, it is not dash or backslash, its entirely different move offen thought to be a glitch in the enjine. Basically put it is well timed single hit (just one left click) that may knock down your opponent.
KOko wrote:There were a number of very good tutorial videos made by Zbad but seems he pulled em off Youtube now. Pity, one could see what indeed null means. And no, it is not dash or backslash, its entirely different move offen thought to be a glitch in the enjine. Basically put it is well timed single hit (just one left click) that may knock down your opponent.
Eyes Only wrote:KOko wrote:There were a number of very good tutorial videos made by Zbad but seems he pulled em off Youtube now. Pity, one could see what indeed null means. And no, it is not dash or backslash, its entirely different move offen thought to be a glitch in the enjine. Basically put it is well timed single hit (just one left click) that may knock down your opponent.
Not a glitch in the engine, each saber strike has a push property attached to it (defined in the combo file), just enough to stun/trip your opponent. Same deal with the arccaster and force push/pull. "Null" isn't an accurate description for the move, the most accurate word to describe it would be "trip".
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