Jango_Fred wrote:I loved having Aayla with push
indeed. many players realized Aayla with push is way more dangerous, especially when spawn camping.
I was against this server from the very beginning because push affects many targets, and giving push in a hands of noobs leads to countless TP, KS, TK melees, etc...
I wont miss the No Pull, but I miss a classic No Force
Bottom line:Pull itself isn't a problem. If you cant fight single puller you got bigger problems not just the pull.
Whats the big issue then ? teh Cowards!
Those crafty beings who will hide all the time behind a distant wall waiting to pull you from the back.
Same who will run away every time they got exposed to 1v1 fight.
Or those noobs who will pull you 3 times even if the first stunned you enough to be finished.
And blatant KSers too...
I can only propose to our Admins on HA to pay more attention for pull KSers. Switching them to vills usualy works great.
Also, if the things are goin out of control and due to multiple pullers many vilains leave, then switching most active pullers will ballance the sides
In other words - maintaining the enjoyable gaming experience for most players can be achieved sacrificing someones affinity to cheap tactics.
Retired member of SWGO 2006~2011.