(SWGO)Minas_Thirith wrote:Mandalore wrote:Hey, it's your time to waste. It would just be silly of SWGO to waste resources on it. Lessening server quality for a mod that is truly unnecessary is the very definition of stupidity.
What resources?
Draigun wrote:This will hopefully make people think about how to kill a droideka rather than simply taking cover, waiting for cooldown on repeaters, then throwing a detpack or rocket at it's face.
From Timothy Zahns Survivor Quest wrote:“Terrific,” Luke said, starting to sound a little frustrated. “we can’t use blasters, and we can use lightsabers. So how did the Jedi of that era deal with them?”
Mara Felt her lips tighten. “Mostly they ran away”.
(SWGO)SirPepsi wrote:I agree with what Doves said.
But a few suggestions of my own regarding unit classes (Good Lord, I sound like a tyrant):
1) Make SPDs, Clone Troopers, Troopers, etc. do more damage (their blasters)
4) Take health from engies
5) Make the Rocket Launcher on the Magna shoot more quickly
6) Improve the Droidekas (Shields, change from rolled to standing, and blasting speed)
7) Make Bothans cloak completely; add more stamina
9) Make the Imperial Officer's guns do more damage and fire more quickly; improve their mobility
10) Give the Dark Troopers more health
Some of this stuff may not be possible, may be , or may just be bad ideas. Just my thoughts after starting to play Conquest recently.
-SR-Delta wrote:1. No. Giving them better weapons makes people want to actually use them, and we've already got more than enough games where rapid-fire weapons dominate.
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