CommanderOtto wrote:we got our asses kicked in HA... they got theirs in conquest. It was fun lol
Yeah HA was a drubbing. I wish though that we could have had gunners in the game. I doubt it would have changed the outcome but none the less the shooters change the strategy in HA. Having a shooter in the game stretches out the map, you usually don't get to keep all your guys clustered in one area when there's a threat of a wookie missile incoming or a fett missile being shot from across the map. The JOG guys wouldn't be able to stay grouped together which is one of their biggest strengths. Without shooters they were able to stay clustered and fight of the individual attacks we were making.
They have great teamwork, I don't think I ever saw just one Jog person off fighting their own battle, there was always another guy backing them up which is great for HA team battles where the only threat is melee fighters who must close in for the kill. It is also the reason I think we pounded them in conquest. Keeping yourselves grouped together means you're not out collecting multiple CPs. This was why none of the conquest levels lasted longer then 3 minutes and the CTF was a shutout. they grouped together and got pinned into the bad CPs
All in all though it was still fun. If we do it again sometime, I'd like to allow for any unit to be played
With TK off we could have some fun with wookie bombardments and time bomb traps