by [NR]Delta » Wed Feb 18, 2015 4:26 am
I'd assume that's probably an error in reporting. Battlefield 4 in particular had massive server load issues early in its life, so I doubt DICE SE would increase player counts without a massive engine overhaul. SWBF is running on frostbite 3, so it's probably limited to 64 players, plus 2 in the "commander" role, and 4 spectators, assuming BF4-style server setup. Additionally, you have to figure in the new console network limitations, which are part of what made BF4 such a buggy mess, especially in regards to server/client update rate and packet loss.
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