SWGO +123 Mod server now online

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Re: SWGO +123 Mod server now online

Postby Admiral_Aeka » Thu Jan 20, 2011 9:42 pm

(SWGO)MinasThirith wrote:Also a poll should be started on wich maps to add and delete from the rotacion.

Example: Rhen var HARBOR is actually a big map made to suport 2 AT-ATs.
Ussing this map for HA is dumb as the map is way too big for this.


I replaced Rhen Var Harbor with Rhen Var Citadel. Much better map for HA. I'll make a poll (If I still am able to...) EDIT: and so, it appears I'm not able to make the poll. :-|
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Kryomancer: the fact remains, I pwn you :)
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==After 1 hour of duels, Kryomancer wins 42-8===
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Re: SWGO +123 Mod server now online

Postby (SWGO)Minas_Thirith » Thu Jan 20, 2011 9:48 pm

Admiral_Aeka wrote:I replaced Rhen Var Harbor with Rhen Var Citadel. Much better map for HA.


Yea i know.

But what i mean is that there are more maps that should be added/removed.

another example most peaple wont like ENDOR HA map is confusing and too big to play HA
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Re: SWGO +123 Mod server now online

Postby Dad » Thu Jan 20, 2011 10:47 pm

Jango_Fred wrote:Looks like a perfect time for me to get back to SWBFII


Come, son of Jor-El. Kneel before Zod!
i weep for the future

later
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Re: SWGO +123 Mod server now online

Postby Jedi Power » Fri Jan 21, 2011 12:03 am

:lol:
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Re: SWGO +123 Mod server now online

Postby KOko » Fri Jan 21, 2011 7:45 am

To put it in correct order:
(SWGO)MinasThirith wrote:Gmrz did publicity for all their new servers whith the auto-admin.

Jango_Fred wrote:Did it help?... not sure.


Map rotation should be tweaked.
A few new conquest modes +123 adds should be considered too. I would gladly play conquest once in a few maps.
Score should be put down to 100 max.
Bots number should be put down by a few.

Maps that was proved to be good for HA - Mygeeto, Mustafar, Geonosis, Kamino, Utapau, Bespin, RhenVar(one of them, should check which), eventually Naboo.

I just started getting bored from LOTRO...
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Re: SWGO +123 Mod server now online

Postby (SWGO)Minas_Thirith » Fri Jan 21, 2011 10:44 am

KOko wrote:Map rotation should be tweaked.
A few new conquest modes +123 adds should be considered too. I would gladly play conquest once in a few maps.
Score should be put down to 100 max.
Bots number should be put down by a few.

Maps that was proved to be good for HA - Mygeeto, Mustafar, Geonosis, Kamino, Utapau, Bespin, RhenVar(one of them, should check which), eventually Naboo.

I just started getting bored from LOTRO...


1- some good conquest maps may be added.
Both rhen vhars and bespin should be quite interesting.

2- indeed til more peaple play here it should be 100 max

3- i seriosly blaim the bots for lagging.
every time i find them im lagging epicly.

4- maps that are good are: Mygeeto, Kamino, Utupoa, Bespin, Rhen var CITIDEL not harbor, naboo and i find coruscant good as well
They say kassyk is good as welll but i havent tryed it yet.
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Re: SWGO +123 Mod server now online

Postby KOko » Fri Jan 21, 2011 11:19 am

I think HARBOR indeed is the better option. It is huge, but so is Mygeeto, still you like it. Citadel have countless obstracles all over the place and this combined with the lag makes hero gameplay nothing but flying monkeys all arround. Of course no issues if you use to pull camp...
Mustafar > Naboo foo shoo.
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Re: SWGO +123 Mod server now online

Postby Admiral_Aeka » Fri Jan 21, 2011 1:10 pm

I definately agree with MT that Citadel is much better than Harbor. Harbor may be good for no-force duels, with all the huge open areas, but with the number of people we'll have on the server it will never work. Citadel is really fun, with differences in elevation, cool hallways and all sorts of fun stuff which require skill to navigate while fighting. (for reference: Harbor is rhn1, Citadel rhn2)
Kryomancer: 53-7, Bait-Stelio-12 Stelio: 33-22, Bait-Kryo, 6
Next round:
Kryomancer: the fact remains, I pwn you :)
Stelio-Kontos: lets duel moron
==After 1 hour of duels, Kryomancer wins 42-8===
Stelio-Kontos: ok u are better
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Re: SWGO +123 Mod server now online

Postby samonuh » Fri Jan 21, 2011 3:13 pm

By the way, I was playing on the server and some guy came in who didn't look like an admin and did something that changed the map order. It was like: (!add [map name]) or something like that...is that allowed?
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Re: SWGO +123 Mod server now online

Postby (SWGO)Minas_Thirith » Fri Jan 21, 2011 3:35 pm

samonuh wrote:By the way, I was playing on the server and some guy came in who didn't look like an admin and did something that changed the map order. It was like: (!add [map name]) or something like that...is that allowed?


Em.

As far as i know its not allowed.

But ive seen admins use this under a diffrent name.

Example.

Admiral aeka was playing under a diffrent name and was ussing the /Clearchat command.
Due to aeka ussing a diffrent name peaple(incluiding me) thought aeka wasnt an admin.

BTW aeka silly and stupid question but? are you a woman or a man? cos i get the aeka name as a girl and i dont wanna mess up the forum refering as "she"
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