Hey Guyz,
I've read threads about NAT in TDU2 sections but there wasn't anyone who could help me.[this NAT thing happens to me also in MW2]
I have radio internet from one dude who "sends" internet to different houses in my village. (I'm not much into this thing so sorry for not professional words). Where is the problem.
Every time I launch the game I have different NAT. It is either:
Open:FullCone
Moderate: PortRestrictedCone
Strict:Symmetric
What should I do or what should I tell the man who sends me internet to do to fix it to be greeen?
I expect answers won't be kidding. And it is annoyinh when I cannot join someones party or someone cannt join me so please, help me.
Thanks, regards,
B
PS: I found also desciptrions of those NATs, if it will help you to help me:
Symmetric
A symmetric NAT is one where all requests from the same internal IP address and port, to a specific destination IP address and port, are mapped to the same external IP address and port. If the same host sends a packet with the same source address and port, but to a different destination, a different mapping is used. Furthermore, only the external host that receives a packet can send a UDP packet back to the internal host.
PortRestrictedCone
A port restricted cone NAT is like a restricted cone NAT, but the restriction includes port numbers. Specifically, an external host can send a packet, with source IP address X and source port P, to the internal host only if the internal host had previously sent a packet to IP address X and port P.
FullCone
A full cone NAT is one where all requests from the same internal IP address and port are mapped to the same external IP address and port. Furthermore, any external host can send a packet to the internal host, by sending a packet to the mapped external address.