GDog wrote:taking out a darkie EVEN if they ARE using the darkie glitch is really easy if you have any sort of aim.
The ONLY way you could have No defense against the darkie glitch is, if the person wielding the darkie can darkie glitch WELL, and if they have snuck up on you and gotten you into their effective range.
On one hand you say all you need is aim, then next sentence you say there is no defense against it when used by people who are good at it. .. That's the nature of a cheat/glitch. Only people who are good at it use it and it gives them an unfair advantage.
Of course a darkie can be killed, no one said it was impossible. The point is that you have a unit that is extremely fast, that can use parts of the map other units can't, give that unit a weapon that stuns a unit while you can switch to a pistol and finish them off, and you have very a formidable unit (which is the intended feature of the Dark Trooper). Now you add a glitch, that allows this unit to use the stun weapon without waiting for a recharge simply by jumping or rolling and you have a multiple units that have hero abilities. (Jedi with lightsabers)
GDog wrote:try spending some time in a TK-on server where the dtg is used to counter wookies. I bet you you will find Darkies MUCH easier to handle.
I'm sure it is easier because a Dark Trooper can't be so indiscriminate with the shock weapon, but either way SWGO is a TK off server, so I would say use the glitch in other servers all you want, but leave it out here. Even though you said it's used to counter wookie strength, the glitch is used all the time against other classes as well.
Obviously it's a er still up to administration so we'll have to wait. if it ends up being allowed we'll just have to live with DTG noobs the same as we have to live with pull noobs