-SR-Delta wrote:(SWGO)SirPepsi wrote:I agree with what Doves said.
But a few suggestions of my own regarding unit classes (Good Lord, I sound like a tyrant):
1) Make SPDs, Clone Troopers, Troopers, etc. do more damage (their blasters)
4) Take health from engies
5) Make the Rocket Launcher on the Magna shoot more quickly
6) Improve the Droidekas (Shields, change from rolled to standing, and blasting speed)
7) Make Bothans cloak completely; add more stamina
9) Make the Imperial Officer's guns do more damage and fire more quickly; improve their mobility
10) Give the Dark Troopers more health
Some of this stuff may not be possible, may be , or may just be bad ideas. Just my thoughts after starting to play Conquest recently.
1. No. Giving them better weapons makes people want to actually use them, and we've already got more than enough games where rapid-fire weapons dominate.
4. Actually, I think you could balance engies by replacing detpacks with grenades.
5. Good god no. Jet trooper vs magna is already unbalanced enough as is.
6. Have you ever seen what 2 droidekas camping a hall on deathstar looks like? Droidekas are underpowered because server setting TK=off prevents self-damage.
7. Bothans are already annoying enough on dark maps.
9. Agreed.
10. No, their triple-shock trick is balanced by low health. If anything, give jet troopers better health, more rockets, and more jet fuel.
1. Right now blaster rifles are near "never used" due to low damage of each hit, and no burst damage
4. I don't think grenades do the trick, something like not being able to heal themselves from their own health/ammo packs sounds better
5. I agree the bulldog is fine as it is
6. I agree however TK on JBA or NYC IS NEVER GOING TO CHANGE the majority of the player base prefers it, coming back to this in a second
7. They should have full cloak, right now bothans are much like clone commanders and blaster type classes: Barely used
9. That would be nice
10. Agreed with SR, the ammo on jet-troopers is a pain, clip size i can live with, but the limit of clips jeeez.....
Now Flames the mod your talking about has been created and used in the past.
You would die from your own explosives but teamates would not.
Though i'd like to see this again, many players have a need to det/mine rush, many would be unhappy about this change.
Every class should have it's pro's and con's mobility vs firepower vs survivability
Droidekas aren't mobile, they turn slow, this should stay as it is, however deploying/undeploying goes really slow, according to what goes on outside the game, droidekas usually make a quick entrance, almost instant deploy and have their shields up.
The damage done by the blasters is meh....
But the main issue is the shield, if anyone just does the tiniest damage to the shield it will degenerate, which is BS, shield generators regenerate when they aren't fired upon, they don't degenerate over time...
MT